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3. Surface lines - these lines wrap around
the object you are drawing to give it three
4. Overlapping - things that are closer to
the eye overlap the further parts
5. Shading - this is used to give volume and
dept to the object that you draw
6. Density - things that are closer to the
eye are drawn with more detail than things farther away.
7. Foreshortening - the whole object is
foreshortened, to give proper dimension
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