Tuesday, 13 November 2018

Stan Lee Dies At 95

By Russ Burlingame


Legendary comic book writer and editor Stan Lee has passed away. He was 95.
Lee, the most celebrated figure in American comics, began his comics career in the 1940s and is widely credited with revolutionizing superhero storytelling by co-creating (largely with the late Jack Kirby) the Marvel Comics Universe in the 1960s.
Lee had a hand in the creation of Spider-Man, The Avengers, The X-Men and hundreds of other characters for Marvel and other publishers during the course of his career. As the face of the publisher for decades, Lee cultivated an image as the godfather of comics, and became the ambassador between comics and the outside world. At a time when most critics did not take the art form seriously, Lee was one of the first comics creators to speak at colleges.
As a result of his Marvel pedigree, Lee is also one of the highest-grossing film producers of all time, having been kept on as an executive producer for Marvel Studios films as well as those from Fox and Sony which feature characters from Marvel. There is a certain symmetry to that, since in the early days it was Lee who most aggressively pursued TV and movie deals for Marvel.
Over decades of such productions, Lee has also become the king of the cameo, appearing in dozens of Marvel-related film and TV projects. He can next be seen in Captain Marvel. Lee filmed a number of cameos with Avengers directors Joe and Anthony Russo prior to his death, so it is not clear when his final film appearance for Marvel will be.
It was Lee who famously pulled Marvel back into superhero comics in the early ‘60s, commissioning The Fantastic Four after his then-boss Martin Goodman heard DC honcho Jack Liebowitz talk about their success with Justice League of America. This came at a time when superheroes were a genre that had been on the brink of extinction for nearly a decade, but with the entire industry struggling, Lee and Goodman were determined to find hits where they could.
Following the success of The Fantastic Four, Lee would go on to play a role in the creation of dozens of titles and characters that would revolutionize the Silver Age of comics, ushering in a veritable Marvel Age.
He was inducted into the Will Eisner Award Hall of Fame in 1994 and the Jack Kirby Hall of Fame in 1995. Lee received a National Medal of Arts from President George W. Bush in 2008.
Born Stanley Lieber in 1922, Lee was raised on Errol Flynn movies and dreamed of one day writing the “Great American Novel.” He joined the newly-formed Timely Comics in 1939 -- a partnership that would shape the pop culture landscape, as Timely ultimately evolved into Marvel Comics.
Interestingly, Lee was officially hired into comics by Joe Simon, who collaborated with Jack Kirby to create Captain America (although he was related to the publisher, so he had pretty good odds). Lee would shape the future of Captain America along with Kirby years later. At first, he mostly emptied Simon and Kirby’s ashtrays and filled their inkwells.
After a couple of years as a menial worker at the publisher, Lee graduated to some writing work, including a prose story featuring Captain America and some backup features, in 1941. Later that year, Lee -- only 19 years old -- took over as interim editor of the publisher following the departures of Simon and Kirby.

Wednesday, 7 November 2018

WHAT DOES 3D ANIMATION BRING TO ANIME THAT 2D DOES NOT




I don’t know exactly what you had in mind when you used the word Anime and Animation interchangeably. But some people have come to label the word Anime as a Japanese style Art-form, rather than seeing it as a truncated form of the word Animation itself.  But generally, I think that all the 12 principles of animation were fashioned after Traditional styles and as technology began to evolve come 2D & 3D, some subsets of Computer Generated Imagery, (CGI). So no doubt, animating in these later styles will also follow these principles. However since some computer applications are vector based, achieving some results in 3D can be faster because they follow both Mathematical and computational approaches. 



NARUTO

Take for example, the 11th principle, which focuses on Solid drawing, in 2D achieving the right Volume, Weight and Balance is done by either shooting a reference and Rotoscoping the images frame by frame, or relying on the ingenuity of the artists to draw the objects from various angles. However in 3Ds or any Stop-motion animation, the models are first solidly built before commencing animation. Then animating the objects from all angles become faster. Even for some studios that claim to do only Traditional or 2D Anime, we sometimes see some lightly rendered 3D objects with pen outlines scattered at the backgrounds. This redundant task of manually achieving Solid drawings has been mitigated using 2- 3D hybrids for faster results.