Wednesday, 20 March 2019

Sharing a professional’s view on Animation about, “Spiderman into the Spider-Verse.”

Source: Bloop Animation


Spider man into the Spider-Verse: 2D or 3D?


Every once in while an animated movie comes out that is impossible to ignore.
Spiderman Into the Spider-Verse is one of those movies.
It is without a doubt one of the best animated films I’ve ever seen.
Apparently I’m not alone. The film won the 2019 Academy Award for best animated feature film.
But what is it that made this movie so great? I would say it was these two aspects:
·         Great Story
·         Unique and ground-breaking animation style
In this post I want to talk about the latter.

If you watched the film, or even seen the trailer, you probably noticed something was different about this one. The way this film looks and feels is different from other animated films in recent years.
It doesn’t look like 3D animation, but it’s also not really 2D as we know it. So what is it?
Is this movie 2D or 3D?
When the industry first made the transition from traditional 2D to 3D computers animation, the shift was very clear. It was obvious that Toy Story looks completely different from Lion KingIt was visually apparent. 
Once the switch was made, the industry worked harder and harder to push the art form as much as possible. Getting better and better renders, producing more realistic results. Films looked better and better each year.
But there’s only so far we can push it.
At some point, all films just look amazing. The fidelity is incredible and there seem to be no limit to what we can produce with computer animation.
Then the question had to be asked – what’s next?


Now that we can make everything we can possible dream of – where do we go from here?
The people behind Spiderman Into the Spider-Verse found at least one answer to that question.
Playing with people’s expectations.
At this point we all know what to expect when we go to the movies to watch an animated film.
Yes, Disney has its style and Pixar is known for creating amazing worlds, and Illumination is still trying to go the other way with more edgy humor and cartoony character. Japanese anime is also rather visually predictable, and Laika has mastered stop motion to the point that it almost looks like a CG film.
Honestly, I got bored of animated films in recent years.
Sometimes I feel like I watch them because I have to. Like I need to be in on what’s new so I don’t get left out of the conversation. It became a chore.
It might be that I got older. But it also might be because most animated films feel the same.
From the first minute I sat in the theater to watch Into the Spider-Verse, I knew I was watching something different. I saw a change.
I felt something I haven’t felt in a very very long time: Watching something new.
The film kept playing with my expectations.
I found myself staring at the big screen, trying to figure out how they did this, or that.
I was like a student of animation all over again.
I fought the urge to pull out my phone and start taking notes on all the things they did different. I bounced between trying to analyze what I see to forcing myself to sit back and enjoy the experience.
Was it 2D or 3D? Who the hell cares? It broke all my expectations and dazzled me almost like a new genre of animation. A new D.
Of course, just to be clear, it’s not a new D. It’s 3D animation. But we’ll get to that in a minute.
If we want to break new grounds with animation, it’s up to us to come up with visual ideas that challenge our viewers in new ways. Go right when everyone goes left.
It’s not about making the art-form more sophisticated. It’s about using it in new and creative ways.
And now, because you did click on this post for the question posed in the title, let’s talk about the technical things this movie did different, from a professional point of view.
Getting a 2D look,  

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